Kangdi Wang
Curriculum Vitae

Audio research, built on practice.

Perceptual modeling, music-generation development, and audio engineering — from listening evaluation to usable tools.

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Kangdi Wang

Audio AI researcher and engineer working at the intersection of neural audio representation, generative music, and professional music production. Contributor to Qwen3.8-Omni-Flash training, focused on agentic audio understanding and REAPER-based arrangement, mixing, and podcast editing. Creator of Rea-Cli, an open-source Python library and CLI for REAPER automation and result verification. Core contributor and second author of Qwen-Music, an industrial-scale music generation system, with hands-on experience in audio quality optimization, music mixing/editing, evaluation, data pipelines, and music agents. First author of εar-VAE (INTERSPEECH 2026) and of εar-VAE2 for high-fidelity stereo music reconstruction with frequency-aware complex-spectral modeling. In parallel, 3+ years of stem/live mixing experience, professional mixing training at Modern Sky, and practical DAW/audio tooling. Interested in generative audio, audio representation, DSP, music understanding, and agentic audio systems.

Email — wangkangdi21@gmail.com GitHub — DDDPG Lab — εar-LAB Scholar — Profile

Qwen Omni Foundation Team

Music Generation & Agentic Post-Training Intern
  • Contributed to Qwen-Music decoder development, focusing on audio fidelity and mix/edit capabilities. Core contributor and second-listed author of the technical report.
  • Designed music listening-evaluation protocols and audio-quality annotation standards; developed filtering workflows for training-data curation.
  • Contributed to Qwen3.8-Omni-Flash model training, focusing on agentic audio understanding. Contributor to Qwen3.8-Omni — Towards Native Omni-Modal Agents.
  • Worked on REAPER-based audio editing tasks, including automatic arrangement, mixing, and podcast editing.

Initi AI Ltd

Music Generation Algorithm Intern · Initi AI
  • Contributed to music-generation training pipelines and mix-quality optimization, connecting model development with evaluation of generated audio.
  • Evaluated model outputs and production masters; translated listening observations into feedback for model iteration.
  • Contributed to technical communication for music-generation research.

CereProc Ltd

TTS Development Intern
  • Cleaned Chinese speech corpora and refined text normalization for TTS training data.
  • Contributed to LLM-based TTS development and tuning of the generative vocoder.
  • Debugged the developer SDK and implemented new features.

Xiamen Kazami Technology

Mix Engineer & Audio Developer · Kazami Tech
  • Built venue-specific audio control software on REAPER with Lua and Python — custom widgets and workflow automation for live production.
  • Mixed live-stream events for partners including Bilibili Owl Cup, Bilibili World booth, and related broadcast productions.
  • Designed and optimized on-air audio chains for talent including 小象大鹅, Yuehua Entertainment, VirtuaReal, and NeoNova.
  • 2026.09
    Qwen3.8-Omni: Towards Native Omni-Modal Agents arXiv:2609.25611 · Contributor
  • 2026.08
    Fourier is Frontier: Frequency-Aware Autoencoding for High-Fidelity Music Reconstruction arXiv:2608.19843 · First Author
  • 2026.08
    CineDub: Scaling End-to-End Video Dubbing to Multi-Speaker Dialogues with Coherent Sound Effects ACM Multimedia 2026 · Co-First Author
  • 2026.07
    Qwen-Music Technical Report arXiv:2607.11699 · Core Contributor
  • 2025.11
    DuoTok: Source-Aware Dual-Track Music Tokenization for Vocal-Accompaniment Generation ACM Multimedia 2026 · Co-author
  • 2025.09
    Back to Ear: Perceptually Driven High Fidelity Music Reconstruction INTERSPEECH 2026 · First Author

Publication details →

Heriot-Watt University

B.S. in Robotics · HWU
  • Average 83%
  • εar-LAB Co-founded Epsilon Acoustic Revolution Lab — open research initiative for neural audio models, tooling, and community releases.
  • ReaperDoc Created and maintain an interactive reference for REAPER project-file structures and parameters, supporting developers building DAW tooling.
  • SMP-Nx Mixing Contest Contributed translation, English interviews, and editorial writing for the 2024 SMP-Nx mixing competition materials.
  • Elf of Era Idols Project Led production and co-developed a narrative visual novel released on Steam, combining creative production with software delivery.

Audio AI Modeling

  • Perceptual audio autoencoders — εar-VAE / ear-VAE2
  • Music tokenization — DuoTok
  • Music generation and audio rendering — Qwen-Music
  • Multimodal speech and sound generation — CineDub

Signal Processing & Perception

  • Complex STFT, magnitude & phase modeling
  • Perceptual weighting & stereo reconstruction
  • Listening evaluation & audio-quality annotation
  • Speech synthesis & generative vocoders

Audio Production & DAW

  • Python / Lua — REAPER workflow tooling
  • TypeScript / React — audio interfaces
  • Stem mixing & live-stream audio chains
  • REAPER · Pro Tools · Studio One